Ivan Safrin is an interactive artist, programmer and game designer. He likes maps, projections & public spaces. He lives in Brooklyn and teaches programming at NYU Polytechnic School Of Engineering. He has been working on The Satellite with March LISA speaker Dana Karwas and Smoke Signals and Becoming Animal with Minimaforms and the IBM USOpen Data Wall and Nike multitouch Community Board with Hush. Ivan's indie games have been displayed at Babycastles, Case Western Reserve University, the Hayden Planetarium at the American Museum of Natural History, and the Museum of Art and Design. He has done projection mapping and generative projections for MDNR, Depeche Mode, Blonde Redhead, MOTOR & Martin Gore. Ivan's code has been behind installations in works shown at venues from 319 Scholes and Art in Odd Places to the New Museum and the Museum of Modern Art. He has worked as a creative technologist at Heavy Interactive, R/GA and Local Projects.